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<title>P_K Nation</title>
<link>http://www.pk-nation.com</link>
<description>P_K Nation</description>
<language>en-us</language>

<item>
<title>P_K vs RHH Rematch 2/5/09</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=17</link>
<description>This will be somewhere in the neighborhood of a 10-12 player per team match.&amp;nbsp; More details to come.&lt;br&gt;</description>
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<title>P_K vs AOW 12v12 Wed 11/19</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=16</link>
<description>We have a war on Wednesday 11/19 that is a 12v12.&amp;nbsp; We need to make sure we have 12 people online for this war on Wednesday night.&amp;nbsp; Also, it would be killer if we could get everyone on on Tuesday night to practice together (and tonight, although I know its late notice)... &lt;br&gt;&lt;br&gt;The details are as follows:&lt;br&gt;&lt;br&gt;&lt;div class=&quot;lbl&quot;&gt;Match ID:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;4598591&lt;/div&gt;
		&lt;div class=&quot;lbl&quot;&gt;Status:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Scheduled&lt;/div&gt;
		&lt;div class=&quot;lbl&quot;&gt;Date &amp;amp; Time:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Wed 19 Nov 2008, 7:00 PM PST&lt;/div&gt;&lt;br&gt;

		&lt;div class=&quot;field&quot;&gt;Players: 12v12&lt;/div&gt;
		&lt;div class=&quot;field&quot;&gt;Channel: CLAN GAMES 2&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Game Name: P_K vs AOW&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Grenade/Rocket Launchers: Yes - Restrict these from use&lt;/div&gt;
		&lt;br&gt;&lt;div class=&quot;field&quot;&gt;Games (Best of...): 3&lt;/div&gt;
		&lt;div class=&quot;field&quot;&gt;Game 1 Map: Kasbah (Large) - Day
 - Elimination
&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Game 2 Map: Kasbah (Large) - Night
 - Control
&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Game 3 Map: Crossroads (Large) - Night
 - Escort
&lt;/div&gt;&lt;br&gt;</description>
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<title>Mixin_DJ mixes now playing</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=15</link>
<description>&lt;strong&gt;Click on the music tab up top and then scroll to Mixin's playlist to check it out.&amp;nbsp; &lt;/strong&gt;&lt;br&gt;</description>
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<item>
<title>Confrontation 1.3 Patch Info</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=14</link>
<description>Directly from Slant 6:&lt;br&gt;&lt;br&gt;&lt;br&gt;Now that we are
3 weeks into the launch of SOCOM: U.S. Navy SEALs Confrontation it is
about time for a more comprehensive update straight from the
developers. All of us at Slant Six would like to thank those active
community members who continually exhibit their passion for SOCOM- you
are a tough audience but we would not want it any other way. The launch
was pretty rough on all of us but we want to let you know that we are
committed to continual improvement of the game &lt;br&gt;
&amp;nbsp; &lt;br&gt;
Patch 1.20 went live last Tuesday and it has met its goals: stability
is much better and the server load issues seen in the first week have
been mostly addressed. With this now out of the way, the team has
turned our attention to the 1.30 update which will fix several features
(including trophies and SOCOM: Confrontation Awards), fix a bunch of
bugs and respond to some of the requests of the community. &lt;br&gt;
&amp;nbsp; &lt;br&gt;
Here are some of the items planned for the update. Please note that
some items listed may be delayed to a following update if additional
development is required beyond what our schedule for the 1.30 update
allows. This should not be considered a guarantee that these items will
be in the 1.30 update, but we did want to give everyone a heads up as
to what is on our plate currently. &lt;br&gt;
&amp;nbsp; &lt;br&gt;
New Features &lt;br&gt;

&lt;ul&gt;&lt;li&gt;SOCOM Awards and PSN Trophies &lt;/li&gt;&lt;li&gt;DTS audio support &lt;/li&gt;&lt;li&gt;Add HUD and scoreboard opacity &lt;/li&gt;&lt;li&gt;Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary) &lt;/li&gt;&lt;li&gt;Spectator mode HUD turns off after brief interval &lt;/li&gt;&lt;li&gt;Spectator camera look now respects user invert on/off setting &lt;/li&gt;&lt;li&gt;Spectator camera pan now consistent with in game camera &lt;/li&gt;&lt;li&gt;Add dive-to-prone &lt;/li&gt;&lt;li&gt;Add lean control to d-pad &lt;/li&gt;&lt;li&gt;Gear items stackable &lt;/li&gt;&lt;li&gt;Extend post-round period &lt;/li&gt;&lt;li&gt;Restrict RPGs and grenade launchers in ranked rooms &lt;/li&gt;&lt;li&gt;Increase prone movement speed &lt;/li&gt;&lt;li&gt;Adding support for lefty control configuration (analog stick functions swapped) &lt;/li&gt;&lt;li&gt;Increase frag grenade effectiveness &lt;/li&gt;&lt;li&gt;Prevent incorrect reload interruptions &lt;/li&gt;&lt;/ul&gt;
Bug Fixes &lt;br&gt;

&lt;ul&gt;&lt;li&gt;Fix animation issue when prone rolling near certain objects. &lt;/li&gt;&lt;li&gt;Fix remaining issues with statistics gathering and display &lt;/li&gt;&lt;li&gt;Fix bugs related to equipping of C4 in breach mode&amp;nbsp; &amp;nbsp;&lt;/li&gt;&lt;li&gt;Fix occasional audio drop outs &lt;/li&gt;&lt;li&gt;Fix last remaining framerate hitch when other clients late join &lt;/li&gt;&lt;li&gt;Fix remaining stability issues &lt;/li&gt;&lt;li&gt;Fix hostages being affected by smoke&lt;/li&gt;&lt;/ul&gt;
Of
course there will also be many additional smaller fixes included in the
patch. Please watch this spot for updates as the patch moves through
development and into QA/verification/deployment. &lt;br&gt;
&amp;nbsp; &lt;br&gt;
We are also hard at work on an additional patch which will include the
remaining community support features. The design and art teams are also
making great progress on new content- based on some of the posts in the
forums, many of you will be very happy with what is coming down the
pipe.&lt;br&gt;
&amp;nbsp; &lt;br&gt;
Thanks again for your continuing support, &lt;br&gt;
&amp;nbsp; &lt;br&gt;
-Confrontation Development Team&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;a href=&quot;modules.php?name=Forums&amp;file=viewtopic&amp;p=5392#5392&quot;&gt;Discuss here&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
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<item>
<title>Big Week for P_K</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=13</link>
<description>We Haz 2 GB wars for sure this week.&amp;nbsp; One on Weds Nov 5th and another on Friday Nov 7th.&amp;nbsp; Interesting maps and should be a ton of action</description>
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<title>P_K vs kof fri 10/24</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=12</link>
<description>&lt;div class=&quot;lbl&quot;&gt;This gamebattles match is setup for Friday 10/24 at 10pm Eastern time.&amp;nbsp; Any P_K that can &amp;amp; wants to play should log on before this time.&amp;nbsp; 6v6 on the following maps:&lt;br&gt;&lt;br&gt;&lt;br&gt;Game 1 Map:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Desert Glory - Night - Demolition&amp;nbsp; P_K wins 6 -1&lt;br&gt;&lt;/div&gt;&lt;div class=&quot;lbl&quot;&gt;Game 2 Map:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Crossroads - Night - Breach&amp;nbsp; P_K wins 7-3&lt;/div&gt;&lt;div class=&quot;lbl&quot;&gt;Game 3 Map:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Crossroads - Day - Escort &lt;br&gt;&lt;br&gt;great war against a great clan&lt;/div&gt;</description>
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<item>
<title>P_K vs Wronly Accused thur 10/23</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=11</link>
<description>We have a gamebattles war setup for Thursday 10/23/08 at 6:30pm Pacific.&amp;nbsp; Any P_K that can play and wants to play should be online before this time.&amp;nbsp; It is a 6v6 on the following maps:&lt;br&gt;&lt;br&gt;&lt;div class=&quot;lbl&quot;&gt;Game 1 Map:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Quarantine - Day
 - Breach
&lt;/div&gt;&lt;div class=&quot;lbl&quot;&gt;Game 2 Map:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;Kasbah - Day
 - Suppression
&lt;/div&gt;&lt;div class=&quot;lbl&quot;&gt;Game 3 Map:&lt;/div&gt;&lt;div class=&quot;field&quot;&gt;FrostFire - Day
 - Control
&lt;/div&gt;&lt;br&gt;</description>
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<item>
<title>P_K is on GameBattles</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=10</link>
<description>If you are looking for a war, please feel free to challenge us.&amp;nbsp; We prefer to set everything up via our forums ahead of time.&amp;nbsp; Weeknights @ 10pm eastern is our preferred time.&amp;nbsp; Here is our GB &lt;a href=&quot;http://gamebattles.com/ps3/socom-confrontation/team/PK/&quot;&gt;LINK&lt;/a&gt;.&lt;br&gt;</description>
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<item>
<title>P_K vs JYK (10/24/08?)</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=8</link>
<description>As a publicity stunt, A clan called JYK has called us out via the sony boards.&amp;nbsp; We have accepted the challenge and are hammering out the details right now.&amp;nbsp; Read up on it in the &lt;a href=&quot;modules.php?name=Forums&amp;file=viewtopic&amp;t=438&quot;&gt;forums&lt;/a&gt;.&lt;br&gt;</description>
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<item>
<title>P_K vs RHH</title>
<link>http://www.pk-nation.com/modules.php?name=News&amp;file=article&amp;sid=7</link>
<description>Looks like the war between P_K &amp;amp; RHH may take place yet.&amp;nbsp; After they declined our challenge, it seems they may be changing their minds.&amp;nbsp; The date is TBD, but you can read up on it in our &lt;a href=&quot;modules.php?name=Forums&amp;file=viewtopic&amp;t=334&amp;postdays=0&amp;postorder=asc&amp;start=0&quot;&gt;forums&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;On Oct 29th P_K won this hard fought war 2 -1 with one hell of a crossroads demo as the tiebreaker.&lt;br&gt;&lt;br&gt;</description>
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